Archived decision board from HIGH WATER (2026). Picked: 78 of 99 lines. F70 The Village Lobby, F71 The Labelling Farm, F72 Three-Shift School, F73 The Wet Market, F74 The Gang's Own Street. ← back to the archive
High Water · Vertical Clearance · 现场勘查

Site Survey · Tower 3

Floors 70–74 as city blocks · what the tenants live with
Doc no.HW-SRV-T3-70
RevA · idea pile
Date2026-09-29
Line items—
Compiled byStencil · lore & naming, Studio Hitstop
StatusFor picking · not canon
HIGH WATER · Destroy the SystemTower 3 · 275 m · F70 ≈ 255 mField conditions may vary

How to use this sheet

Each floor is a city block. Pick one identity per floor, the details you want to see built, and who holds it; then COPY PICKS and paste the text back to Cornerman. Drywall and Plumb build Stage 2 and the cutaway from the picks.

The tone is Gibson's mundane made present: specific, lived-in, unglamorous, funny-sad. There's no neon here unless someone is paying the electric for it. ODD marks the left-field lines.

—Fresh, made for this sheet. gameAlready built on Floor 70. codexAn approved name from the game's naming codex. earlierA place type borrowed from an earlier Babel project. campaignA Babel tabletop campaign. rulebookThe Dark City Shining Babel setting. Names cleared for the game.
Compiled by Stencil · Studio HitstopField conditions may varyHW-SRV-T3-70 · rev A · see also index.html (the codex)