HIGH WATER
A physics brawler where the building is the other enemy. Built in Godot in one jam week with a studio of about twenty named AI agents; a talk and an archive of the decision boards document how.
A collection of my game development and design projects.
A physics brawler where the building is the other enemy. Built in Godot in one jam week with a studio of about twenty named AI agents; a talk and an archive of the decision boards document how.
Counting grain kernels from one phone photo, for thousand-kernel weight and the seed drill. Built by Team Goldpfanne at the Tausendkorn hackathon.
A multi-system tabletop RPG reference built for humans in a browser and agents over HTTP: searchable SRDs, price ledgers, spell databases and seeded random tables.
A pirate radio station from the Golden Triangle sector — AI-generated music, DJ breaks, and a cyberpunk visualizer.
A tactical roguelike translating tabletop RPG mechanics into grid-based combat. Into the Breach meets Cyberpunk 2077.
A custom Roll20 character sheet for Stars Without Number with corporate dystopia aesthetics and faction management.
A Chrome extension to archive web pages to your Obsidian vault with metadata extraction and markdown conversion.
A fractal snow globe puzzle game. Navigate nested worlds by finding the correct snowflake gate and reach depth 100 to win.
A desktop application for optimal student-to-workshop assignment using mathematical optimization algorithms.
A deck builder with roguelike and pack opening elements where you plot evil schemes for the Council members.
A TypeScript-based isometric game engine with centralized configuration management and comprehensive development tools.
A streamlined set of playtest rules for running Stars Without Number compatible mech combat scenes, focusing on quick play and minimal tracking.
Comparing AI models' ability to process and organize RPG session transcripts
An interactive narrative game exploring a poetic journey to the stars, created in 10 hours for the Naranauten Game Jam.
A Stars Without Number campaign setting for Trade, Privateering and a New Age of Sail
A sci-fantasy story game about managing a guild of explorers at the edge of the known universe, blending comfort with strange beauty.
Spaced-repetition flashcards for things worth remembering.
Play the fractal snow globe puzzle directly in your browser.
Play a poetic journey to the stars, made in a ten-hour jam.
Tune into a radio interface from the Golden Triangle sector.
Blobs and contours drawn with marching squares.
A moving web of particles and their nearby connections.
The full gallery of signed, two-tone dithered drawings.