A saint in a painted wayside shrine. She watches your pointer, rings the bell, takes the bowl and drops it if you poke her, and her words appear on the wall in water. Work in progress, running in the browser on a local 2D character system called Dalang.
A physics brawler where the building is the other enemy. Built in Godot in one jam week with a studio of about twenty named AI agents; a talk and an archive of the decision boards document how.
Building an AI agent that answers AD&D 2E rules questions by searching the actual books — not by guessing from training data. Architecture notes on embedding search, Claude Sonnet tool use, and making AI trustworthy for reference work.